Unav is an skeleton tracker for virtual environments developed in Processing. The system tracks user position using Kinect an displays it on Oculus’ screen improving immersion sensation of the whole experiment. Users can move in a limitated area and interact with surrounding objects using their body, that is represented by multiple color balls. We have also integrated capabilities to activate virtual objects with gazing at them More infoWork under my BS studies
It was a project for Virtual reality class on my BS. We were a group of five multidisciplinary people. I was responsible to define the interaction model and also develop the application together with the team.